Xbox Series X specs and features confirmed so far, including 8K and 120 FPS support, SSD, CPU and GPU Teraflops details

The Xbox Series X, previously codenamed Project Scarlett, will arrive in late 2020.

As we get closer to the launch of the Xbox Series Xbox Series X and Teraflops GPU Details.

We also have a page dedicated to Xbox Series S specs, although we’ll outline the key differences in the Xbox Series X specs section of this page.

In this page:

We know several other things about Microsoft’s new console, including the Xbox Series X console design, Xbox Series X controller details, and confirmed Xbox Series X games.

Confirmed Xbox Series X specs, including 8K and 120 FPS support, plus CPU and GPU details

Let’s start with the hard numbers: Below you’ll find the Xbox Series X specs:

Component Specification
CPU 8x Zen 2 cores at 3.8 GHz (3.6 GHz with SMT)
GPU 12 TFLOPs, 52 CUs at 1.825 GHz, custom RDNA 2
die size 360.45 mm2
Process TSMC 7nm improved
Memory 16GB GDDR6
memory bandwidth 10 GB at 560 GB/s, 6 GB at 336 GB/s
Internal storage 1TB Custom NVMe SSD
I/O performance 2.4 GB/s (raw), 4.8 GB/s (compressed)
Expandable storage 1TB expansion card
External storage USB 3.2 hard drive support
Optical unit 4K UHD Blu-ray Drive
Performance goal 4K at 60 fps – up to 120 fps

How do they compare to the Xbox Series S specs? The key differences come in the rendering resolution (thanks to a slower GPU and less memory) and the lack of a disk drive, meaning that if you want to play native 4K games and use physical copies, the X is the way to go.

Now that we have the Xbox Series X specs, the question is: what do they mean for the next console?

  • Xbox Series X CPU and GPU: The Xbox Series At its peak, the CPU will be able to operate at a frequency of 3.8 GHz. If you want to know more about the Xbox Series X’s CPU and GPU, check out Digital Foundry expert Rick Leadbetter’s analysis of the Xbox specs Series X.

  • Ray Tracing Support Real-time, hardware-accelerated ray tracing support “for the first time,” according to Microsoft (Digital Foundry on the current state of ray tracing technology if you’re looking for more background information). In short, the hardware acceleration means that “the Series There’s some context to consider with that, but in Rich’s words: “Xbox Series
  • Memory will be 16 GB GDDR6, with a high bandwidth of 10 GB at 560 GB/s and 6 GB at 336 GB/s.
  • Storage for downloads and games will be, like the PS5 specs, a “next-gen” Xbox SSD (solid state drive), allowing for ultra-fast loading times. In terms of internal storage, it will be a custom 1TB NVME SSD and the expandable storage matches this. The Xbox Series X will also support external storage via a USB 3.2 external hard drive support.

  • A disc drive, originally confirmed thanks to a look at the Xbox Series X console design, will support 4K Bluray playback, just like the Xbox One S and Xbox One X before it.
  • 8K resolution support is present, but the “target” for Seriex X gaming will be 4k at 60fps, up to 120fps.
  • Support for 120 FPS and variable refresh rate will also be available for compatible displays.

  • Other technologies include Variable Rate Shading (VRS), which Microsoft describes as: Instead of spending GPU cycles evenly on each pixel on the screen, they can prioritize individual effects on specific in-game characters or important environmental objects. “This technique results in more stable frame rates and higher resolution, with no impact on the quality of the final image.”
  • It also supports Automatic Low Latency Mode (ALLM) with the Xbox Series X HDMI port and Dynamic Latency Input (DLI) via the Xbox Series X controller to help minimize latency and improve responsiveness.

How many Teraflops does the Xbox Series X have?

A first look at the Xbox Series X silicon, courtesy of Xbox boss Phil Spencer on Twitter.

We have known for a long time that the Xbox Series X would have 12 Teraflops of power. Digital Foundry’s Rich Leadbetter looked at a possible GPU specs leak back in December and this leak was due to a teaser image from Xbox boss Phil Spencer which allowed for further analysis.

Now we know how Microsoft has given the Xbox Series X its 12 Teraflops and all thanks to the Project Scarlett SoC system on chip.

As Rich Leadbetter explains in his analysis of the Xbox Series from AMD with 12,155 teraflops of GPU processing power.”

If you want to know more about how Microsoft achieved this 12 Teraflops feat, read Rich Leadbetter’s analysis of the Xbox Series

Below you’ll find how the Xbox Series X compares to other consoles, created by Digital Foundry:

Processor size Process node Compute Units/TFLOP CPU architecture
Xbox Series About 360 mm2 (confirmed) 7nm 52 (confirmed) /12TF (confirmed) Zen 2
Xbox One 359mm2 16nmFF 40/6TF Jaguar
Playstation 4 Pro 325mm2 16nmFF 36/4.2TF Jaguar
PlayStation 4 ‘thin’ 208mm2 16nmFF 18/1.84TF Jaguar
Playstation 4 348mm2 28nm 18/1.84TF Jaguar
Xbox One S 240mm2 16nmFF 12/1.4TF Jaguar
xbox one 363mm2 28nm 12/1.31TF Jaguar Octo-Core

The bad news is that all of this could have some real cost implications, saying: “If the processor’s 56 compute unit makeup is confirmed, the cost implication is eye-opening, to say the least.”

Interested in learning more about Microsoft’s next-generation plans? Here’s everything we know about Xbox Series S vs X, the full set of confirmed Xbox Series Delivery. The Xbox Series line of consoles will also support the current library of Xbox Game Pass games. When you’re ready, you can search for Xbox Series X/S stock.

All other confirmed Xbox Series X features so far

Let’s look at some of the non-hardware related features we know about Xbox Series X:

  • Xbox Series
  • Some Xbox Series X games will be cross-gen titles, like Halo Infinite, Microsoft’s Matt Booty told Eurogamer. “We want to make sure people who own an Xbox One get a game that works well across the entire Xbox family. But it plays better on Scarlett.”
  • Xbox Game Pass support will be available at launch, making first-party studio games like Halo: Infinite available through the service from day one, as well as the existing library of original Xbox, Xbox 360, and Xbox games. Xbox One in the service.
  • Xbox Smart Delivery is a feature that, for supported Xbox Series Third-party developers can also use this, allowing them to release Xbox One games with Xbox Series X updates in the future.

  • Xbox Series X will support Xbox One accessories, including those from the Xbox Elite line. Additionally, the Xbox Series X controller can be used on other platforms, including PCs and existing Xbox One consoles.
  • Existing achievements and progression will carry over to Xbox Series X, as they have with previous generations, as part of your Xbox Live profile.
  • Speed ​​and reduced screen loading are a key selling point, Matt Booty said in our E3 2019 interview. “It’s the combination of speed, not just the SSD but the processor, the performance of the GPU and the RAM… Think, what are all the things that take you out of a game right now? So you’re playing. Suddenly *bloop* a loading screen appears and it takes you out. Our goal is to get rid of those things, that “That’s what we’re looking for.”
  • Quick Resume allows players to continue playing multiple games from a standby state “almost instantly,” according to Microsoft.
  • Xbox Series X won’t be the last Xbox console, or at least that’s the current plan, according to Xbox boss Phil Spencer. There has to be a “significant” reason, but with the prediction that game streaming won’t take off any time soon, the possibility of another box makes sense.

Do you want to know more about the new console? Our pages on Xbox Series X controller details and confirmed Xbox Series X games can help.

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