Uncharted 4 walkthrough and guide

Nathan Drake is back in what developer Naughty Dog says will be one last adventure, for the studio and the character, if not for the Uncharted series. Below is our complete Uncharted 4 walkthrough. Each chapter’s walkthrough includes the location of each treasure and how to find all the other collectibles, including journal entries and optional conversations. Puzzle solutions and special trophies are also included. Below the directory on this page, you will also find some useful tips to enjoy the game to the fullest.

Although we don’t discuss any plot events in this Uncharted 4 guide, it goes without saying that the entire game is covered, including all chapter titles and locations and some of the characters involved, and naturally, some events are impossible. avoid. So from this point on, be warned: spoilers follow!

Uncharted 4 + The Lost Legacy: Remastered PS5 Visual Updates + 60/120 FPS Modes Tested!

Uncharted 4 walkthrough

Uncharted 4 – Prologue and Chapter 1: The Lure of Adventure Learn the basics of Uncharted 4 in a boat escapade and flashback to Nate’s youth in an orphanage.

Uncharted 4 – Chapter 2: Hellish Place Our guide for this flashback chapter that finds Nate in prison in Panama with his brother Sam.

Uncharted 4 – Chapter 3: Work in Malaysia, Chapter 4: A Normal Life and Chapter 5: Héctor AlcazarA runs through three short chapters that take us to the present day. Where are Nate and Sam now?

Uncharted 4 – Chapter 6: Once a Thief… The action begins in earnest with the first part of a daring heist in Italy.

Uncharted 4 – Chapter 7: Lights Out The second part of the Italian heist is all about stealth; here’s how to prevail.

Uncharted 4 – Chapter 8: Henry Avery’s Grave A tour of the first part of Nate and Sam’s adventure in Scotland.

Uncharted 4 – Chapter 9: Those who prove themselves worthySecond part of Nate and Sam’s trip to Scotland on the trail of Henry Avery.

Uncharted 4 – Chapter 10: The Twelve Towers Now we are going to Madagascar to explore the landscape by car, with many treasures to find.

Uncharted 4 – Chapter 11: Hidden in Plain Sight This chapter is set in the port city of Madagascar when Nate, Sully and Sam get separated.

Uncharted 4 – Chapter 12: At Sea We head to the coast of Madgascar to explore some islands by boat.

Uncharted 4 – Chapter 13: MaroonedNate is alone as he explores a mysterious island and seeks to reunite with Sam.

Uncharted 4 – Chapter 14: Join Me in Paradise Deep beneath the island, Nate and Sam explore a lost pirate city.

Uncharted 4 – Chapter 15: The Thieves of LibertaliaThe second part of the brothers’ adventure in the lost pirate city.

Uncharted 4 – Chapter 16: The Drake Brothers Another flashback to Nathan’s childhood finds the brothers exploring an old mansion.

Uncharted 4 – Chapter 17: For better or worse, Nate and Elena reunite and follow Sam’s trail, on foot and by car.

Uncharted 4 – Chapter 18: New Devon Nate and Elena explore the ruined pirate enclave of New Devon.

Uncharted 4 – Chapter 19: Avery’s Descent Surviving the dangerous and dark tunnels beneath New Devon.

Uncharted 4 – Chapter 20: There’s No Escape Nate and his friends try to escape the island in this action-packed chapter.

Uncharted 4 – Chapter 21: Brother Nate’s Guardian returns inland to try to save his brother one last time

Uncharted 4 – Chapter 22: A Thief’s End and Epilogue A guide to the final and climactic chapter, and also the epilogue of the game.

Other Uncharted 4 guides

Uncharted 4 Trophy Guide A complete list of trophies and guides on how to obtain the most difficult trophies in the game.

Uncharted 4 Treasure and Collectibles GuideLocations of every last treasure, journal entry, journal note, and conversation in Uncharted 4.

4 unexplored tips


No Uncharted game would be complete without things to collect, and A Thief’s End is no exception. There are four types of “collectibles” in the game, and collecting them gives you points to spend on character skins, gimmicks, concept art, and some fun visual and gameplay modification tweaks.

The first and most numerous of the collectibles are the Treasures: 109 in total. These are physical objects of interest scattered around the game world: sometimes they are obvious, but most of the time they are hidden in out-of-the-way or hard-to-reach places, and you can spot them as small. flashes of light

Second are the diary notes. These are pieces of paper or parchment hidden in a similar way to Treasures. They are not so numerous (only 23), but they are not so visually obvious either.

Thirdly we have the diary entries. These are points of interest that Nathan will sketch or jot down a few words about in his diary: an interesting tombstone, a curious mark on a building, and there are 25 of them to find.

Finally, Optional Conversations. These 36 fragments of conversation are not essential to the plot, but they often provide insight into a character’s thoughts (along with the occasional wise comment). Sometimes they are automatically triggered by a plot event, but other times they require you to perform a specific action at a certain location. They are also sensitive to time and context, so if you hear a noise and see a speech bubble appear, stop what you’re doing and talk to your partner before the moment passes.


Collecting all the things isn’t just about scratching a compulsive itch. There are a number of unlockable items that you can “purchase” with the points accumulated by purchasing the optional extras: there is concept art for each level, character models to admire, skins to unlock, and some game modifiers to use once you’ve completed the game. game. You can purchase the ability to give Nathan any weapon you want, add some fun or fancy rendering modes to the images, plus a list of other tweaks that range from the useful to the downright ridiculous:

  • Mirror World – Flip all level maps from left to right.
  • Mirror on Death: As above, but moves back and forth each time you die.
  • Slow Motion: Slows everything down to about half speed.
  • Bullet Velocity Mode: Slows down everything when you aim the gun.
  • No Gravity: Passive physics objects (debris, dead enemies, etc.) float as if in low gravity.
  • 8-bit audio: Reduces audio quality.
  • 4-bit audio: Reduces audio quality further.
  • Helium Audio: Increases the tone of the audio.
  • Xenon Audio: Decreases the tone of the audio.
  • Infinite Ammo: Never run out of bullets again.


This isn’t really a combat-focused game, so don’t expect deep tactics – it’s just a distraction from all the jumping and climbing and helps speed up the game. Uncharted 4 uses a hybrid stealth and cover system, but it’s not overly complicated: if enemies haven’t detected you, you have some silent takedown options available, and there’s the usual array of boxes and waist-high walls to hide behind when the the bullets start flying. The combat areas are generally filled with places to perform some fancy stunts as you fight, but this often proves more dangerous than helpful, and the lock-on system is a bit overzealous and can actually hinder rather than help many times. , so you may prefer to play without it.

By default, Nathan is only equipped with a fairly small pistol, but enemies will leave you with a variety of alternatives. You can carry one weapon (from pistols to small-caliber Uzi weapons) and a “long gun” at a time, as well as four sticks of dynamite or four grenades. Some dropped weapons are gold and are significantly more powerful than others, but often there is only one per area, meaning there is no chance to replenish your ammo.

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Source: sef.edu.vn

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