Alan Wake 2 Witchfinder Station computer password

Saga can first visit the Witchfinder Station during its second chapter as an optional activity in Alan Wake 2. It contains a lot of juicy FBC lore, but some of it is locked behind the Witchfinder Station’s computer.

Although not necessary to advance the story, we recommend cracking Alan Wake 2’s computer code to gain additional information about the FBC’s experiments with ‘Nursery Rhymes’. This also allows you to complete the Saga nursery rhyme file.

To help you, below we quickly go over what the correct password is for your Witchfinder Station computer and how to find the computer password.

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Alan Wake 2 Witchfinder Station Computer Password

For us, while playing on standard difficulty, the correct computer code for Witchfinder Station in Alan Wake 2 is 2547.

zoomed in on a blue computer screen with gray text boxes asking for the correct password
Image credit: Eurogamer/Epic Games Publishing

However, this code can be random or change depending on the difficulty you are playing on. If this is the case, below we detail how to obtain the correct computer password.

How to get the Witchfinder Station password in Alan Wake 2

To get the Witchfinder Station password in Alan Wake 2, you need to look at the sticky note stuck under the computer.

saga shines his flashlight on a coffee maker next to a computer monitor, with a white circle around a sticky note attached to the monitor
Image credit: Eurogamer/Epic Games Publishing

When you use this code to access the computer, there are two emails you can read that explain why the FBC has been creating areas with nursery rhyme puzzles. Read both emails if you want to get the clue to Saga’s ‘Nursery Rhymes’ case file.

You can also find two more notes on nursery rhymes for your file on the stairs. The note on the bed next to the park is particularly useful, as it tells you the location of all the nursery rhyme puzzles in Cauldron Lake.

Notes menu of an FBC file placed on a bed detailing the locations of nursery rhymes in the Cauldron Lake area, with a poloroid-like image in the left corner showing the file being collected as a clue.
Image credit: Eurogamer/Epic Games Publishing

We recommend solving these nursery rhyme puzzles when you find them, as they reward amulets, which Saga can equip for special benefits such as restoring health; There’s even a one-time use amulet that can prevent Saga from dying.

For more help in the Cauldron Lake area, we also have pages on the General Store code for the shotgun and how to beat Nightingale.

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Source: sef.edu.vn

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