Pokémon Sun and Moon demo guide – How to unlock Ash-Greninja and transfer to the full game

The Pokémon Sun and Moon demo, available to download from the 3DS eShop mid-morning on October 18, will give players a small taste of the full game’s many new mechanics, from Z-Moves to the Pokémon Snap-style camera. and island tests. and reward yourself with some freebies in the process.

Once you’ve finished the roughly 30-minute trailer, you’ll unlock Ash-Greninja, a special edition Pokémon similar to the one Ash owns in the anime, to carry over to the full game, along with additional items through some bonus challenges. optional. .

Pokémon Sun and Moon Demo Guide: How to Unlock Ash-Greninja in the Full Game

To unlock Ash-Greninja, you must complete the main story of the demo. Here is a complete tutorial of what is required.

After the opening cutscene where you receive your Ash-Greninja, exit City Hall and fight the Team Skull Grunts outside (your Water Shuriken should make the job of the opposing Yungoos easier).

Once this is done, head north to the Pokémon Center, where Hau will give you a Super Potion and introduce you to Professor Kukui. Accept his test, head north of the edge of town and talk to the man to travel to Ten Carat Hill.

Ash-Greninja in action.

On Ten Carat Hill, make your way through patches of tall grass and a lone trailer to the cave in the north, where Professor Kukui awaits you. He will task you with finding four Pokémon with a Poké Finder as part of a test.

To take a photo, move to a location where you sit the Pokémon and investigate, then move the point of view with the 3DS console or Circle Pad and take a photo with the R or A buttons at the appropriate time. Then you will have to defeat the Pokémon in battle.

Here are the locations of the test Pokémon:

  • First Jangmo-o: Wall directly to the teacher’s left.
  • Second Jangmo-o: Go down the path to the professor’s left and then take the fork in the path up. It’s on the upper wall, just after the fork.
  • First Hakamo-o: Stay on this upper path and go left, being careful not to fall off the ledge. It’s on the wall at the end.
  • Hakamo-o Totem: Leave the cave in the northwest and head north.

Although Kukui’s Pikachu will be in your party, Greninja’s Night Slash and Aerial Ace are effective against both Jangmo-o, while Aerial Slash is useful against Hakamo-o. In the Totem Pole battle, Rockfluff also appears, but use Water Shuriken to quickly take care of him.

Defeat Team Skull’s manager, Plumeria, to complete the demo and unlock Ash-Greninja.

Once the battle is over, you will receive a Z Ring and an ‘Electirum Z’ Z Crystal for Pikachu as a reward.

You will then have to face Team Skull’s administrator, Plumeria, in a final battle. Use your new Z-Move with Pikachu to easily win the battle and complete the demo. Congratulations!

By restarting the demo, you have the opportunity to send your Ash-Greninja to the full version of the game. However, there are more challenges to complete and items to unlock before Sun & Moon launches…

Other items to transfer from the Pokémon Sun and Moon demo to the full version

When the trial ends, you’ll be able to reload the demo to continue exploring Hau’oli Town and Ten Carat Hill and take part in additional challenges (some of which require the newly unlocked Ride Pager item to traverse giant rocks) that will reward you with more items. which you can add to the full version at launch.

Here are all the secrets we know so far:

  • At the end of the main road where the Pokémon Center is located there is a line of Slowpokes blocking the road. Talk to the women on the left to take you to the Mahalo trail. Cross the rocks to the top of the path, where you will receive 3 Stardusts for the full game.
  • On Ten Carat Hill, fight the three Pokémon Trainers (one between the two patches of grass, one on the upper right path between the breakable rocks, and one at the end next to the cave you may have fought on the way to the Proof). ) to trigger a fight with Ace Trainer Sheri near the beginning of the area. Defeat Jangmo-o and Pikachu (we recommend using a super potion on the latter before facing his powerful electric attacks) using the Water Shuriken move to receive a Star Piece.
  • On Ten Carat Hill, there is a rock directly to the right that you can traverse with the rideable Tauros to access the Pokémon Catching Challenge. Catch as many Pokémon as you can with the Pokéballs you’ve given to get rewards. After three we got a Nugget, and then we got up to 19 and got nothing at all, so that might be all there is to find, but we’ll update if there’s anything else. (And no, you don’t save captured Pokémon!)

Throughout the city of Hau’oli, there are residents who you can interact with for a certain number of days to receive additional items. Below are all known residents and the dates you should return to them:

  • 1 day, October 18 (10x Pretty Wings): Visit the boy outside the Pokémon Center the day after playing it. “Not today, not the day after tomorrow. It has to be tomorrow. Understood?”
  • 5 days, October 23 (No element, game scene): Woman outside City Hall. “I’m meeting [in 5 days] “With a guy who helped me when I sprained my ankle the other day.”
  • 12 days, October 30 (1x Balsam Mushroom): Talk to the man inside the Town Hall. “Guess how many days until my sweet Pikachu’s birthday? Only 12! I wonder if anyone will help me celebrate?”
  • 18 days, November 5 (No element, game scene) Police in the Navy. “According to my informants, a shady deal is brewing here in a matter of days, 18 to be exact. I wonder if I can handle it on my own…”
  • 24 days, November 11 (1x Comet Shard) Lady at the ferry station. “I have to leave on a ship in 24 days.”

If you’re having trouble with the above, try restarting your system or try again about an hour later to see if it unlocks, as it’s not known exactly how the game works these days; changing the 3DS clock doesn’t change its phases, and the first unlock didn’t happen despite playing it 24 hours after we started our demo game (a day before launch). Either way, returning in the days before should be your best option to receive the additional items.

How to transfer Ash-Greninja and other items to the full version of Pokémon Sun and Moon

Once you’ve completed the main story of the demo and have the full version of the game on your 3DS, reload the demo and enter the Pokémon Center, then chat with Professor Kukui on the right. Select ‘Send to Full Version’, then select the unlocked item to submit to the full game.

Then, load up your copy of Pokémon Sun or Moon and head to the Pokémon Center there. Collecting your Greninja and items works very similarly to collecting Mystery Gifts from previous games: there will be a deliveryman standing just to the left of the Pokémon Center counter; in Sol y Luna he will be a man dressed in an orange t-shirt. Talk to him and he’ll give you your stuff! It’s as simple as that.

However, there is a small but important caveat; If the 3DS has a card-based version of the game and a download version of the game, the card-based version will take priority over the two. Keep this in mind!

Do you need more advice? Use our Pokémon Sun and Moon walkthrough and guide for the main story, our competitive training guide for information on IV, EV training, hypertraining and bottle cap farming, and breeding explained, our pick for the best starter Pokémon from Pokémon Sun and Moon by Rowlet. Litten and Popplio, as well as a progressing list of where to find Zygarde Cells and Cores and our guide to the Battle Tree and Battles and Trading in Festival Plaza. We also have a list of QR codes, Z Crystal locations, Mega Stone locations, Eevium Z Eevee user locations for Extreme Evoboost, evolutions for Alolan Forms and other new Pokémon Sun and Moon and a quick way to increase the happiness of a Pokémon, plus how to transfer through Ash-Greninja from the Sun and Moon demo, where to catch Tapu Guardians, how to catch Ultra Beasts, and how to download Munchlax’s Mystery Gift.

Other things to note about the Pokémon Sun and Moon demo:

  • Upon release, data was mined from the demo to reveal the game’s full Pokedex, new Alola forms, and more. Spoilers inside!
  • Aside from select moments (such as the Pokémon Catch Trial and Challenge), you can’t catch any additional Pokémon beyond your starting Greninja.
  • Other Pokémon in the game that we find in the wild and in battle are Rockruff, Pikipek, Pikachu, Yungoos, Jangmo-o and Hakamo-o.
  • It is reportedly possible to find glowing creatures in the wild. It’s a shame you can’t catch and keep them, huh?
  • Despite accumulating money by winning Trainer battles, there is apparently nowhere to spend it.
  • You can’t choose to save manually, but the demo will do so after you complete the trial and unlock the transferable items.
  • Greninja’s ability, Battle Bond, allows it to transform into Ash-Greninja if you cause another Pokémon to faint, and makes its Water Shuriken move more powerful, perfect for the various Trainer battles you encounter. Make use of it!
  • Once you’ve completed the game, tap the bottom screen (outside of the eShop and video buttons) to animate the Poké Radar.
  • It is possible to do pirouettes by turning the Pad circle over and over again (as seen here), something we will also do non-stop in the final game.
  • It is possible to encounter wild creatures both in the city, entering through doors that lead you to small patches of tall grass. In theory, you could probably level up your Ash-Greninja before transferring it, assuming it will take any leveling into account and not just the starting stats seen below!
  • The starting Ash-Greninja stats that you will carry into the full game are as follows (please note that the nature and characteristics may be random for each demo, so let us know if you receive something different!):

Visit Professor Kurui inside the Pokémon Center to send items to the full game.

Name: GreninjaType: Water DarkTrainer: AshLevel: 36HP: 105Attack: 96Defense: 60Speed: 126Special Defense: 63Special Attack: 101Moves: Water Shuriken (Water), Air Ace (Flying), Double Team (Normal), Night Slash (Dark)Skill : Battle Bond (“Defeating an opposing Pokémon strengthens the Pokémon’s bond with its Trainer and it becomes Ash-Greninja. The Water Shuriken becomes more powerful.”) Nature: Resilient Note: Apparently a fateful encounter. Feature: Sound Alert Tape: Keepsake Tape – A Tape to save a special memory.

Categories: Guides
Source: sef.edu.vn

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